Sorry is an exciting and vengeful board game that can be enjoyed by two to four players.

Get your game pieces home first to win this game!

Find the video tutorial and written explanation for how to play the board game sorry below.

Sorry Tutorial

Needed

Sorry board Game; Two to four players

Setup

The board is setup with each player placing their four game pieces in their matching color start circle. The deck of cards is shuffled and placed face down onto the board.

Objective

The object of the game is to be the first player to get all four of your pieces into your home circle. Game pieces will move around the board based on the cards drawn from the middle deck. Each card will describe the type of move to be made.

Game Play

Each turn consists of a player drawing the top card from the draw deck in the middle and moving according to the card drawn, if possible. A 1, 2, or Sorry card is needed to get a game piece out of the start circle. A game piece out of the start circle will move based on the description on the card drawn from the deck.

Two game pieces can never be on the same space. An opponent's piece can be passed when making your move, but if the move ends on the same space as an opponent's piece, the opponent's piece is bumped back to their start circle. If a move ends by landing on a space with your own piece already on it, the move cannot be made. If no open moves can be made with the card drawn, the turn is forfeited.

There are different color slides on the board labeled as "SLIDE." If a turn ends on the starting triangle of the slide, the player will move to the end of the slide. If there are any pieces on the slide, they are bumped back to their starting circles (including your own pieces). NOTE: a player cannot make a slide move on their own color slide.

When moving clockwise around the board, a player will enter their color safety zone when reached. When a game piece is in its safety zone, opponents cannot bump or switch that game piece.

Winning

The first player to get all their game pieces into their home circle wins the game. Game pieces must enter the home circle by exact count.

Rules

If the draw deck runs out, shuffle the discard pile to create a new draw deck.

If a player uses part of a 7 card to move into their home circle, the remaining spaces must be able to be taken by another game piece. Otherwise, the turn is forfeited.

A player can make a backward move to back up beyond their safety zone. Then, on their next turn, they can enter their safety zone without having to move all around the board. 

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